Episode 33 'Puppet Making'
Over the past week I have tried to knuckle down and really go for it with Zabrina the Zebra. I have now finished her sculpey body (which will be stationary compared to the rest of her body) and painted her in classic stripe form. I wanted to keep the legs and body as a solid because it would be a strong base to animate from, but also from listening to the voice over for Zabrina you'll notice, as I have, that there is no extreme movements from the animal as it's just a 'creature comforts' style interview. some assembly required... This is what motivates me in the morning... a messy desk! If everything is out then the game is on... I have just finished sticking the body and legs together and now will concentrate on the 'arms' and head. The neck will also be an important body part as it can really help accentuate the movements that mirror Zabrina's snooty personality. Another reason why I have limited the moving parts is because I can now pay more a...